Camping is not allowed. Camping is loosely defined as stopping in a race, even for a brief time, to get kills.
In general, camping benefits the other team. This is because a camper rarely prevents as many laps as he could have attained by racing. In addition, our members and most of our guests want to focus on racing first, and find camping disruptive to that goal.
General
6.1.
You may not wait for opponents to come along so that you may attack them.
6.2.
You may temporarily hide to keep from getting killed, but you may not attack until you are back en route.
6.3.
While on foot you may not fire or grenade down while on, or jumping or falling from, a bridge, cliff, ledge, platform, or boulder. For example, on Sidewinder, if you have taken a teleporter to one of the cliff flags, you may only attempt to jack a hog on the cliff, and may not fire down below. And, of course, you may not wait for that hog to hijack it—see rule 6.16.
6.4.
However, you may fire or grenade down a slope, such as on the main course of Danger Canyon, as long as you are not breaking any of the camping rules. You may also fire or grenade down from the bases on Danger Canyon because the base is part of the course and does not present an unreasonable advantage to a player on foot.
6.5.
You may not fire or nade up from between the ramps in Danger Canyon while on foot. (Associated post)
6.6.
You may not use a sniper rifle. We cannot remove sniper rifles from our maps without unintended side effects (such as removing pistols, or adding fuel rod guns).
Attacking from a hog
Breaking any of the rules in this section is known as "hog camping".
6.7.
You may fire from the gunner's turret, or fire or grenade from the passenger seat, only if your hog is not breaking any of the camping rules. This means that the hog must be racing or picking up a passenger, and not chasing a kill. In this context, "racing" means:
Proceeding toward the next flag, OR
Driving to avoid being killed, while positioning to be able to resume proceeding toward the next flag.
6.8.
If your driver is picking up a passenger, and waits more than a moment for pickup, you may not fire until the hog is moving again, unless you are firing in self-defence.
6.9.
Similarly, if the driver or passenger jumps out to grab health, you may not fire until the hog is moving again, unless you are firing in self-defence.
6.10.
Do not board or stay in the gunner's turret of a driverless hog unless a teammate is nearby and you believe that teammate is about to enter the driver's seat. If you don't have a driver, you must drive yourself! (Also see rule 4.4). Specifically, don't remain in the gunner's turret of a driverless hog for longer than three seconds.
6.11.
Conversely, do not leave your post as gunner or passenger on a racing hog so that you may go on foot to attack or defend. (Associated post)
The only reasons for a gunner or passenger to leave a racing hog are (1) to race in another hog, typically because it has a better weapon, or (2) to proceed to a different flag.
Note:Although we allow this practice, we do not encourage it, as it is normally better for your team to stay "2 to a hog" even if you are temporarily "out of rotation" with your driver.
6.12.
Don't gun from the back of a driverless hog, except when you are under attack. Even then, you may only empty your rocket magazine, or shoot with a machine gun for no longer than three seconds, after which you must exit the gunner's turret.
Note:Being "under attack" means someone is actually firing at you, or throwing grenades at you, not that you think they might be doing so in the near future.
Hijacking a hog
6.13.
If on foot towards your next flag, or having just spawned, you may hijack, or "jack", a hog by flipping it or killing its occupants. You MUST then take the hog, unless you are still under attack. Once you are no longer under attack, you must then take the closest hog, if any are still nearby.
On Sidewinder, if you blast a hog off the cliff, and the occupants have died, you must go down to get the hog to drive. If any of the former occupants are alive, you have the option to continue trying to hijack the hog (but be sure not to fire or throw grenades until you are at hog level).
On Ice Fields, if you blast a hog off the bridge, you do not need to get the hog to drive, as your chances of getting the hog without dying are very low. (Associated post).
6.14.
You may not jump out of a hog to hijack another, even if you are in the passenger seat. However, you may get out to take an uncontested hog. (Associated post)
6.15.
You may attack an enemy player to keep them from getting into a hog. Although we allow this, we discourage it if the enemy is not a threat and there is another hog available for you to race in.
6.16.
You can't stop to wait to jack a hog unless the hog is in sight, and a few seconds away. In other words, don't stop to wait for a hog to hijack.
6.17.
You may not "nade spam" an area in hopes that a hog will drive along and be blown up. Your grenades should be aimed to hit a known target
6.18.
Once you have begun to attempt to hijack a hog, you may run after it to continue attacking until you either succeed or no longer have a chance of hijacking it.
~ No camping or sniping on Race servers
~ Respect the admins & all players
~ No profanity
~ No team nading/rocketing
Most of the rules are pretty easy to follow, but camping can have different meanings to different people. So here is the rule about camping:
Camping is defined as sitting and waiting in a hog, on foot, etc. for the intent of killing another player. If your life isnt in danger on a Race map you should be driving. If you have to stop to shoot to save your life this isnt considered camping.